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LDP HL,(mn)
LDP IX,(mn)
LDP IY,(mn)
    Load Physical
    Rabbit 2000/3000/4000 Instruction
Opcode
Instruction
Clocks
Operation

ED 6D n m

LDP HL,(mn)

13 (2,2,2,2,1,2,2)

L = (mn)
H = (mn + 1)
(Addr[19:16] = A[3:0])

DD 6D n m

LDP IX,(mn)

13 (2,2,2,2,1,2,2)

IXlow = (mn)
IXhigh = (mn + 1)
(Addr[19:16] = A[3:0])

FD 6D n m

LDP IY,(mn)

13 (2,2,2,2,1,2,2)

IYlow = (mn)
IYhigh = (mn + 1)
(Addr[19:16] = A[3:0])


Flags ALTD IOI/IOE
S
Z
L/V
C
F
R
SP
S
D
-
-
-
-

Description

These instructions are used to access 20-bit addresses. In all cases, the four most significant bits of the 20- bit address (bits 19 through 16) are defined as the four least significant bits of A (bits 3 though 0). The LDP instructions bypass the MMU's address translation unit for direct access to the 20-bit memory address space.

Note that the LDP instructions wrap around on a 64K page boundary. Since the LDP instruction operates on two-byte values, the second byte wraps around and is written at the start of the page if you try to read or write across a page boundary. Thus, if you fetch or store at address 0xn,0xFFFF, you will get the bytes located at 0xn, 0xFFFF and 0xn,0x0000 instead of 0xn,0xFFFF and 0x(n+1)0x0000 as you might expect. Therefore, do not use LDP at any physical address ending in 0xFFFF.


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